Wi-Fi & network cameras
StreamSponsor mobile app — network camera guide
Direct link: https://streamsponsor.app/help/network-cameras
Any camera on your Wi-Fi network can feed your stream — with your sponsor overlay mixed in by the phone. Network cameras work in one of two modes, depending on which device makes the connection.
For a console HDMI feed, use a compatible HDMI network encoder rather than assuming a USB capture card sends RTMP. Console gameplay setup and troubleshooting explains the iPhone/iPad routes and audio requirements.
Pull vs. Receive
| Pull | Receive | |
|---|---|---|
| Who connects | Your phone connects to the camera's address | The camera pushes video to your phone's address |
| Typical cameras | PTZ cameras, security cameras, hardware encoders | GoPro, DJI, Insta360, drones |
| What you enter | The camera's rtmp:// address | Nothing — the app shows the address the camera should push to |
While pairing, the app shows a step timeline — listening → camera connected → receiving video — so you always know how far along the connection is. Listening means the phone is waiting and the camera hasn't dialed in; connected means the camera reached the phone but no video has arrived yet; receiving means everything is working.
The URL format
The app expects RTMP addresses in this shape:
rtmp://<address>/<application>/<stream>
rtmp://192.168.1.50/live/stream— a camera or encoder on your home networkrtmp://192.168.1.72/live/drone1— a drone's controller re-publishing on Wi-Fi
RTSP-only cameras
Cameras that only offer RTSP (many security cameras) aren't supported directly. The workaround: run a free relay such as MediaMTX on a computer on the same network — it pulls the camera's RTSP feed and re-publishes it as RTMP, which the app can then pull.
Picture-in-Picture
A Wi-Fi camera can also be the Picture-in-Picture inset over your main camera — for example, a drone view inset over your handheld shot. See the Go Live guide for PiP controls.
FAQ & troubleshooting
- "Waiting for video from camera…" never changes: confirm both devices are on the same Wi-Fi network, and that the camera is pushing to (or serving at) exactly the address shown in the app.
- Stuck at "connected" with no video: the camera reached the phone but isn't sending frames — restart the camera's stream output.
- The feed drops mid-stream: the app auto-reconnects, and falls back to the last working device camera if retries run out.
If this didn't fix it, send us your diagnostic log: open the Go Live page or the app's help sheet, tap "share diagnostic logs", and attach the exported file (named like StreamSponsor-logs-2026-08-07_08-06.txt) to your report.
Related guides
- GoPro live streaming — wireless QR-code pairing with GoPro Labs
- Go Live from your phone — the full mobile streaming guide